GroaZa Admin


Data inscrierii: 08/Aug/2007 Mesaje: 147 Localitate: Moreni
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Trimis: 20/09/2007 01:29 Titlul subiectului: Perry ( Config ) |
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{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fcharset0 Arial;}}
{\*\generator Msftedit 5.41.15.1507;}\viewkind4\uc1\pard\f0\fs20 ------------------------------------------------------------------------------------------------------------------------------------\par
\par
\par
// General Buy Aliases\par
//----------------------------------------------------------------------------------------------------------------------------------\par
//\par
\par
alias ms1 "menuselect 1"\par
alias ms2 "menuselect 2"\par
alias ms3 "menuselect 3"\par
alias ms4 "menuselect 4"\par
alias ms5 "menuselect 5"\par
alias ms6 "menuselect 6"\par
alias ms7 "menuselect 7"\par
alias ms8 "menuselect 8"\par
\par
alias "w1" "wait"\par
alias "w2" "wait;wait"\par
alias "w3" "wait;wait;wait"\par
alias "w4" "wait;wait;wait;wait"\par
alias "w5" "wait;wait;wait;wait;wait"\par
alias "w6" "wait;wait;wait;wait;wait;wait"\par
alias "w7" "wait;wait;wait;wait;wait;wait;wait"\par
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"\par
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"\par
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"\par
\par
alias mclr "clrx; clrx"\par
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"\par
\par
alias +pammo "buyammo1"\par
alias -pammo "slot10; wait; wait; slot10"\par
alias +sammo "buyammo2"\par
alias -sammo "slot10; wait; wait; slot10"\par
alias +armor "vest"\par
alias -armor "slot10; wait; wait; slot10"\par
alias +helmet "vesthelm"\par
alias -helmet "slot10; wait; wait; slot10"\par
alias +flashg "flash"\par
alias -flashg "slot10; wait; wait; slot10"\par
alias +hegren "hegren"\par
alias -hegren "slot10; wait; wait; slot10"\par
alias +smokeg "sgren"\par
alias -smokeg "slot10; wait; wait; slot10"\par
alias +defuse "defuser"\par
alias -defuse "slot10; wait; wait; slot10"\par
\par
alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"\par
alias -USP "slot10; wait; wait; slot10"\par
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"\par
alias -GLOCK "slot10; wait; wait; slot10"\par
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"\par
alias -EAGLE "slot10; wait; wait; slot10"\par
\par
alias +3grens "hegren; flash; sgren"\par
alias -3grens "slot10; wait; wait; slot10; qknif"\par
\par
alias +fullgrens "hegren; flash; flash"\par
alias -fullgrens "slot10; wait; wait; slot10" //calibru//\par
alias +armgreammo "vesthelm; vest; hegren; ammo1"\par
alias -armgreammo "slot10; wait; wait; slot10; qknif"\par
\par
alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;\par
mclr"\par
alias -ctbuy "slot10; wait; wait; slot10"\par
\par
alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"\par
alias -terror "slot10; wait; wait; slot10"//c//\par
//a//\par
\par
scr_centertime 6\par
scr_conspeed 4000\par
\par
// Alias 1\par
//----------------------------------------------------------------------------------------------------------------------------------\par
\par
\par
//Stop echo//\par
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"\par
\par
\par
//Quick Knife Alias//\par
alias qknif "weapon_knife"\par
\par
//Quick Grenade Alias//\par
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"\par
\par
//Defuse & Cover Alias//\par
alias +defuse1 "+use; radio1; menuselect 1;"\par
alias -defuse1 "-use; slot10"\par
\par
//C4 Bomb Plant & Cover Alias//\par
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"\par
alias -bomb "-duck; -attack; slot10"\par
\par
//Crouch Jump Alias//\par
alias "+cjump" "+jump;+duck"\par
alias "-cjump" "-jump;-duck"\par
\par
\par
//Crosshair Color Toggle//\par
alias cross "adjust_crosshair"\par
\par
//Reload & Cover Alias//\par
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;\par
wait; slot10"\par
alias -reload1 "slot10; wait; wait; slot10"\par
\par
//Radar Viewer//\par
alias radar "radaroff"\par
alias radaroff "drawradar; alias radar radaron"\par
alias radaron "hideradar; alias radar radaroff"\par
\par
//Netgraph Viewer//\par
alias graph "graphon"\par
alias graphon "net_graph 3; alias graph graphoff"\par
alias graphoff "net_graph 0; alias graph graphon"\par
\par
//FPS Viewer//\par
alias fps "fpson"\par
alias fpson "cl_showfps 1; alias fps fpsoff"\par
alias fpsoff "cl_showfps 0; alias fps fpson"\par
\par
//Status Report Alias//\par
alias +statusrpt "+showscores; cl_showfps 1; timeleft"\par
alias -statusrpt "-showscores; cl_showfps 0"\par
\par
\par
//HE Grenade Buy & Throw Alias//\par
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"\par
alias -buythro "slot10; wait; slot10; -attack"\par
\par
//Stop Sound//\par
alias stpsnd "stopsound"\par
\par
\par
//Crouch Toggle Alias//\par
alias duck_t "duck_on"\par
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"\par
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"\par
\par
//Quick Slash Alias//\par
alias +qslash "weapon_knife; wait; +attack"\par
alias -qslash "-attack; lastinv"\par
\par
//Flashbang Warning Script//\par
alias +warnflash "warntm; weapon_flashbang; wait; +attack"\par
alias -warnflash "-attack"\par
\par
alias +cleansnap "cson; clear; wait; wait; wait;"\par
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"\par
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;\par
net_graph 3; screenshot"\par
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"\par
\par
// Alias2\par
//----------------------------------------------------------------------------------------------------------------------------------\par
//\par
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"\par
\par
alias +qstab "weapon_knife; wait; +attack2"\par
alias -qstab "-attack2; wait; lastinv"\par
\par
alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"\par
alias -warnhe "-attack"\par
\par
alias +hethro "weapon_hegrenade; wait; wait; +attack"\par
alias -hethro " wait; -attack"\par
\par
alias +flash "weapon_flashbang; wait; wait; +attack"\par
alias -flash " wait; -attack"\par
\par
alias w3 "wait; wait; wait"\par
alias +zoom "+attack2; w3; w3; -attack2"\par
alias -zoom "bind mouse1 +attak"\par
alias +attak "+attack; w3; w3; w3"\par
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;\par
w3; -attack; bind mouse1 +attack"\par
\par
alias w3 "wait; wait; wait"\par
alias +zoomx "+attack2; w3; w3; -attack2"\par
alias -zoomx "bind mouse1 +attakx"\par
alias +attakx "+attack; w3; w3; w3"\par
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1\par
+attack"\par
\par
alias dfire "dfireon"\par
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"\par
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"\par
alias +fire "+duck; wait; wait; wait; +attack"\par
alias -fire "-attack; -duck"\par
\par
alias "wd" "clear;echo;echo;echo;echo;echo"\par
alias "d1" "developer 1"\par
alias "d0" "developer 0"\par
\par
alias "hands" "hand_left"\par
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"\par
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"\par
\par
\par
\par
\par
// Assault Rifles\par
//----------------------------------------------------------------------------------------------------------------------------------\par
//\par
\par
alias +AK47 "ak47"\par
alias -AK47 "slot10; wait; wait; slot10"\par
alias +AK47X "ak47; arm; ammo1"\par
alias -AK47X "slot10; wait; wait; slot10"\par
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"\par
alias -AK47X2 "slot10; wait; wait; slot10"\par
\par
alias +M4 "m4a1"\par
alias -M4 "slot10; wait; wait; slot10"\par
alias +M4X "m4a1; arm; ammo1"\par
alias -M4X "slot10; wait; wait; slot10"\par
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"\par
alias -M4X2 "slot10; wait; wait; slot10"\par
\par
alias +SIG "buy; ms4; ms2"\par
alias -SIG "slot10; wait; wait; slot10"\par
alias +SIGX "buy; ms4; ms2; arm; ammo1"\par
alias -SIGX "slot10; wait; wait; slot10"\par
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"\par
alias -SIGX2 "slot10; wait; wait; slot10"\par
\par
alias +AUG "buy; ms4; ms4"\par
alias -AUG "slot10; wait; wait; slot10"\par
alias +AUGX "buy; ms4; ms4; arm; ammo1"\par
alias -AUGX "slot10; wait; wait; slot10"\par
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"\par
alias -AUGX2 "slot10; wait; wait; slot10"\par
\par
// Sniper Rifles\par
//----------------------------------------------------------------------------------------------------------------------------------\par
//\par
\par
alias +SCOUTX "buy; ms4; ms5"\par
alias -SCOUTX "slot10; wait; wait; slot10"\par
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"\par
alias -SCOUTX "slot10; wait; wait; slot10"\par
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"\par
alias -SCOUTX2 "slot10; wait; wait; slot10"\par
\par
alias +AWP "awp"\par
alias -AWP "slot10; wait; wait; slot10"\par
alias +AWPX "awp; arm; ammo1"\par
alias -AWPX "slot10; wait; wait; slot10"\par
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"\par
alias -AWPX2 "slot10; wait; wait; slot10"\par
\par
// SubMachinegun\par
//----------------------------------------------------------------------------------------------------------------------------------\par
//\par
\par
alias +MP5 "mp5"\par
alias -MP5 "slot10; wait; wait; slot10"//l//\par
alias +MP5X "mp5; arm; ammo1"\par
alias -MP5X "slot10; wait; wait; slot10"\par
alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"\par
alias -MP5X2 "slot10; wait; wait; slot10"\par
\par
// Start\par
//----------------------------------------------------------------------------------------------------\par
//\par
unbindall\par
clear\par
name "Aqu4.[sL] # sK.Team"\par
\par
bind "1" "slot1"\par
bind "2" "slot2"\par
bind "3" "slot3"\par
bind "4" "slot4"\par
bind "5" "slot5"\par
bind "6" "slot6"\par
bind "7" "slot7"\par
bind "8" "slot8"\par
bind "9" "slot9"\par
bind "0" "slot10"\par
\par
// Setari\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
scr_conspeed "1500"\par
m_yaw 0.022\par
m_filter 1\par
m_pitch 0.022\par
hud_fastswitch 1\par
max_smokepuffs 0\par
max_shells 0\par
fps_max 101\par
con_color "255 255 255"\par
zoom_sensitivity_ratio 1.2\par
fastsprites 0\par
crosshair 1\par
brightness 6\par
gamma 6\par
viewsize 120\par
hud_centerid 1\par
sv_aim 0\par
developer 0\par
\par
// GFX\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
\par
r_mmx 1\par
r_bmodelhighfrac "5.0"\par
r_decals "300"\par
r_drawviewmodel "1"\par
r_drawentities "1"\par
r_mirroralpha "1"\par
r_wateralpha "1"\par
r_dynamic "1"\par
r_novis "0"\par
\par
gl_texturemode GL_LINEAR_MIPMAP_NEAREST\par
gl_picmip 0\par
gl_playermip 0\par
gl_max_size 256\par
gl_spriteblend 1\par
gl_lightholes 1\par
gl_dither 1\par
gl_flipmatrix 0\par
gl_lightholes 0\par
gl_monolights 0\par
gl_overbright 0\par
gl_polyoffset 0.1\par
gl_cull 1\par
gl_palette_tex 0\par
gl_keeptjunctions 0\par
gl_playermip 1000\par
gl_round_down 6\par
gl_wateramp 0\par
gl_ztrick 1\par
gl_alphamin 0.25\par
r_bmodelhighfrac 5\par
\par
// Sunet\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
hisound 2\par
loadas8bit 0//i//\par
bgmvolume 0\par
s_reverb 1rate 15000\par
s_reverb 1\par
s_rolloff 1\par
s_doppler 0\par
s_distance 60\par
s_automin_distance 2\par
s_automax_distance 30\par
s_min_distance 8\par
s_max_distance 1000\par
s_leafnum 0\par
s_refgain .4\par
s_refdelay 4\par
s_polykeep 1000000000\par
s_polysize 10000000\par
s_numpolys 200\par
s_bloat 2\par
s_verbwet .25\par
s_a3d 0\par
s_eax 1\par
suitvolume .25\par
_snd_mixahead .1\par
\par
// Network\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
rate "9999"\par
cl_rate "9999"\par
ex_interp "0.05"\par
cl_timeout "35"\par
\par
// Client\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
\par
cl_backspeed 6000 //b//\par
cl_forwardspeed 6000\par
cl_sidespeed 6000\par
cl_gaitestimation 1\par
cl_observercrosshair 1\par
cl_radartype 1\par
cl_nosmooth 1\par
cl_smoothtime 0.1\par
cl_vsmoothing .05\par
cl_crosshair_size "small"\par
\par
// Volume Script\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"\par
alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias\par
voldn volmin"\par
alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias\par
voldn vol01"\par
alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias\par
voldn vol02"\par
alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias\par
voldn vol03"\par
alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias\par
voldn vol04"\par
alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias\par
voldn vol05"\par
alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias\par
voldn vol06"\par
alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias\par
voldn vol07"\par
alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias\par
voldn vol08"\par
alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias\par
voldn vol09"\par
alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//\par
voldn vol10"\par
alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias\par
voldn vol11"\par
alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias\par
voldn vol12"\par
alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias\par
voldn vol13"\par
alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias\par
voldn vol14"\par
alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias\par
voldn vol15"\par
alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias\par
voldn vol16"\par
alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias\par
voldn vol17"\par
alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias\par
voldn vol18"\par
alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"\par
alias "volup" "vol03"\par
alias "voldn" "vol01"\par
\par
bind "=" "say /rank"\par
bind "p" "admin_who"\par
\par
// Walk Alias\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
alias walk_t "walk_on"\par
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0"\par
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"\par
\par
// Bulk\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
bind "CTRL" "+duck"\par
bind "L" "walk_t"\par
bind "/" "net_graph 3"\par
//u//\par
// Connect Screen Message\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0"\par
alias "close" "wait;wait;wait;slot10"\par
alias "mcl" "close;scr_0"\par
\par
scr_connectmsg "Welcome calibru"\par
scr_connectmsg1 "PGL Config Succesfully Loaded..."\par
close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl\par
\par
// Binds\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
\par
bind "TAB" "+statusrpt"\par
bind "ENTER" "adjust_crosshair"\par
bind "ESCAPE" "cancelselect"\par
bind "MOUSE2" "+attack2;stopecho"\par
bind "BACKSPACE" "snapshot"\par
bind "," "buyammo1"\par
bind "." "buyammo2"\par
bind "`" "toggleconsole"\par
bind "a" "+moveleft;stopecho"\par
bind "b" "buy"\par
bind "z" "radio1"\par
bind "x" "radio2"\par
bind "c" "radio3"\par
bind "d" "+moveright;stopecho"\par
bind "e" "+use"\par
bind "h" "+commandmenu"\par
bind "SHIFT" "+speed"\par
bind "g" "drop"\par
bind "i" "showbriefing"\par
bind "k" "+voicerecord"\par
bind "m" "chooseteam"\par
bind "l" "say nextmap"\par
bind "o" "buyequip"\par
bind "q" "lastinv"\par
bind "y" "messagemode"\par
bind "u" "messagemode2"\par
bind "r" "+reload"\par
bind "s" "+back;stopecho"\par
bind "t" "impulse 201"\par
bind "w" "+forward;stopecho"\par
bind "~" "toggleconsole"\par
bind "MWHEELDOWN" "slot2"\par
bind "MWHEELUP" "slot1"\par
bind "MOUSE1" "+attack;stopecho"\par
bind "SPACE" "+cjump;stopecho"\par
bind "MOUSE3" "hands"\par
\par
\par
\par
\par
m_pitch "0.022"\par
m_yaw "0.022"\par
m_forward "1"\par
m_side "0.8"\par
m_filter "1"\par
\par
mp_decals "5.000000"\par
\par
cl_vsmoothing ".05"\par
_cl_autowepswitch "1"\par
cl_righthand "1"\par
cl_minmodels "0"\par
cl_dynamiccrosshair "0"\par
cl_lw "0"\par
cl_lc "1"\par
cl_dlmax "128"\par
cl_updaterate "20"\par
cl_dlmax "128"\par
cl_himodels "1"\par
cl_idealpitchscale "0.8"\par
cl_timeout "30"\par
cl_cmdbackup "2"\par
cl_cmdrate "40"\par
cl_updaterate "40"\par
cl_download_ingame "1"\par
cl_allowdownload "1"\par
cl_allowupload "1"\par
cl_corpsestay "0"\par
cl_shadows "1"\par
cl_weather "0"\par
\par
hud_capturemouse "1"\par
hud_draw "1"\par
hud_fastswitch "1"\par
hud_centerid "1"\par
hud_takesshots "0"\par
hud_saytext_time "8"\par
hud_saytext_internal "1"\par
\par
spec_autodirector_internal "1"\par
spec_drawcone_internal "1"\par
spec_drawnames_internal "1"\par
spec_drawstatus_internal "1"\par
spec_mode_internal "3"\par
spec_pip "0"\par
\par
setinfo "_vgui_menus" "1"\par
setinfo "friends" ""\par
setinfo "_ah" ""\par
setinfo "ah" ""\par
setinfo "ghosts" ""\par
setinfo "pw-home" ""\par
setinfo "_pw-bc" ""\par
setinfo "rate" ""\par
setinfo "model" ""\par
setinfo "_pw-home" ""\par
setinfo "_parola" ""\par
setinfo "ghosts" "0"\par
setinfo "dm" "1"\par
setinfo "ah" "1"\par
setinfo "vgui_menus" "1"\par
setinfo "s3" "67108863"\par
setinfo "s2" "67108863"\par
setinfo "s1" "67108863"\par
setinfo "s" "67108863"\par
setinfo "_statsme2" "67108863"\par
\par
viewsize "120.000000"\par
ati_subdiv "2.0"\par
ati_npatch "1.0"\par
r_bmodelhighfrac "5"\par
suitvolume "0.250000"\par
hisound "2.000000"\par
bgmvolume "0.000000"\par
MP3Volume "0.8"\par
_snd_mixahead ".1"\par
topcolor "0"\par
bottomcolor "0"\par
sensitivity "1"\par
joystick "0.000000"\par
fastsprites "0.000000"\par
lookstrafe "0.000000"\par
lookspring "0.000000"\par
\par
+mlook\par
+jlook\par
\par
net_graph "3"\par
net_graphwidth "375"\par
net_scale "5"\par
net_graphpos "1"\par
graphheight "70"\par
fps_max "101"\par
fps_modem "0.0"\par
\par
// Arme\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
bind "INS" "+USP"\par
bind "DEL" "+EAGLE"\par
bind "HOME" "+M4X2"\par
bind "END" "+AK47X2"\par
bind "PGUP" "+MP5X2"\par
bind "PGDN" "+AWPX2"\par
bind "UPARROW" "+fullgrens"\par
bind "DOWNARROW" "+3grens"\par
bind "LEFTARROW" "+ctbuy"\par
bind "RIGHTARROW" "+terror"\par
\par
// Equipment\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
bind "F10" "vesthelm; vest" // Armura Best\par
bind "F11" "defuser" // Numai defuse\par
bind "F12" "hegren; flash; flash" //Toate grenazile din nou\par
\par
// Crosshair\par
//----------------------------------------------------------------------------------------------------\par
//\par
\par
adjust_crosshair\par
adjust_crosshair\par
adjust_crosshair\par
\par
clear\par
\par
echo [*] Loading complete.\par
echo [*] Activated settings.\par
echo ... Smash Some Heads!!!\par
echo\par
echo HuNtInG MoDe AcTiVaTeD\par
echo Kill Them All\par
play vox/activated and ready to kill\par
\par
\par
//`````Bunny-Hop`````\\\\\par
alias speed_mod "speed_walk"\par
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod\par
speed_run"\par
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod\par
speed_walk"\par
alias +_bhop "alias _special bhop_;bhop_"\par
alias -_bhop "alias _special"\par
alias bhop_ "-+;wait;special"\par
alias -+ "bhop+"\par
alias bhop+ "+jump;alias -+ bhop-"\par
alias bhop- "-jump;alias -+ bhop+"\par
bind "space" "+_bhop"\par
} _________________
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